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well, just imagine Zhoom putting on a surgeon's coat, gloves, and performing open heart surgery on the video game. This is because it was so deeply rooted in the details of our combat system that. (Mostly with Area of Effect skills on monsters) It is/was not an easy fix. There are a few weird cases where server gets confused and you get stuck on a list that no longer exists- maybe not too weird, because it happens a lot. Which basically means it will hunt you until someone is X_X dead or you run far enough away that it gives up and goes back to where it came from. When you attack a monster, or it is hostile and notices you, then you are added to its list. Why does this happen? Every monster in the game has secret list called "The Aggro Table". Because you cannot travel, change class, interact with NPCs, or a lot of other things while in combat. If this has ever happened to you, it is the worst. Sometimes, after fighting monsters, you just remain. We saved the BEST (actually, WORST) for #1. it is ALSO related to bug #5 on this list (surprise!) and they are attempting to 100% solve it as part of the upcoming hot patch. Last Mogloween, before we started getting rid of dungeon keys, before we had scaling dungeons, we had one of the most notorious bugs ever- falling through the floor! We tried a lot of things to fix this one, but it mysteriously kept popping back. ( Remember that one time a player was unable to run the game because they had a super old video card and we sent them a new video card?) #2 Falling through the Floor of a Dungeon Good news, is that AdventureQuest 3D was created to support as many devices as possible so you should not see this problem. The 2nd reason if if your video card does not support some fancy pants thing we are trying to do. This one is pretty rare, but like the Guardian Tower's pink shrub last week, it can happen after an update. That means the 3D model is there, but there is no art on top of it. The 1st reason is if it is missing it's texture. ( Or also how the Beta Berserker belt suddenly went flesh colored) Why does this happen? There are two reasons things can become completely pink in game. As seen in the Guardian tower last week when a shrub went completely pink. No, this is not simply about Artix's allergy to the color pink, I mean when in game things are totally 100% pink. it was related to the multiple map bug! So fixing #5 will also fix this. We have had a lot of reports of players not getting loot from dungeons.
#Planner plus alarm Patch
The coding team is almost done fixing this and plans a HOT PATCH to go out this week. But having all those extra maps loaded causes additional problems. There is no benefit to doing this since the server only allows you to be in one area at a time, and it knows where you really are. Which explains why you see bits and pieces from other maps sticking through the floor. Which is good news! (Well, not for those trapped between the worlds, but for figuring out why.) If turns out, clicking the random adventure button too many times, too fast, it causes your game client to load multiple maps! O_O. But when we added random dungeons it started happening. What!? How is this even possible!? Players have been reporting this for a really long time. worlds collidingĭid you ever enter a random dungeon and see an NPC's ! bubble sticking up through the floor? Want to know why it happens? Ready? *gulps* Multiple maps were all loaded at the exact same time. with fire *FIRE STOMPS* #5 Weird things in the floor. Grab your magical vorpal fly swatters of insect implosion +1 as we count down the top 5 bugs in AdventureQuest 3D- and immediately squash them. We read your feedback and bug posts (Thank you!) and the time has come to unleash the bug spray bazooka. Yup, you saw a few new terrible bugs enter the game.
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TOP 5 BUGS IN ADVENTUREQUEST 3D "When the coding gets tough.
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Pictured above: This is what happens when you go AFK on the development server.
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